General Kanon de Dragão Marinho (version 2020)
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Kakairo
warriorz
ALEXCOP
jusinho1986
Orion
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Re: General Kanon de Dragão Marinho (version 2020)
este e mais um sprite que fiz que vai servir de base para eu modificar kano sem o capacete vou melhora ele em termos de gráficos pois acredito que só esteja faltando isso para esse char se tornar perfeito por enquanto só alterei o cabelo cor do rosto e uns detalhes da cor calça e parte do braço . saudações a todos.
Last edited by jusinho1986 on Thu May 28, 2020 11:18 am; edited 2 times in total
jusinho1986- 5 ESTRELLAS
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Re: General Kanon de Dragão Marinho (version 2020)
jusinho1986 wrote:este e mais um sprite que fiz que vai servir de base para eu modificar kano sem o capacete vou melhora ele em termos de gráficos pois acredito que só esteja faltando isso para esse char se tornar perfeito por enquanto só alterei o cabelo cor do rosto e uns detalhes da cor calça e parte do braço . saudações a todos.
O rosto melhorou muito. Parabéns. Eu apenas usaria cores mais escuras nos locais onde se delineia o queixo e nos locais ao arredor. Assim, o rosto não ficaria tão claro e a simulação dos efeitos de luz e sombras ajudaria ao jogador enxergar melhor as diversas regiões do rosto. Contudo, trata-se de uma questão de gosto. Realmente está muito bom.
Orion- 5 ESTRELLAS
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Re: General Kanon de Dragão Marinho (version 2020)
entendi meu amigo tentei chegar o mais proximo da cor que o personagem tem no anime baixe a imagem e abra ela no pc e faça uma analise completa do rosto pra mim pois essa vai ser a minha base e a cor do cabelo tu mudaria para tons mais escuros?. obrigado pelos conselhos.
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Orion- 5 ESTRELLAS
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Re: General Kanon de Dragão Marinho (version 2020)
entendi vou fazer essas alterações muito obrigado.
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Re: General Kanon de Dragão Marinho (version 2020)
well better defined more strokes and modified some details of the character armor good work Warriorz . greetings
jusinho1986- 5 ESTRELLAS
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Re: General Kanon de Dragão Marinho (version 2020)
Excellent Warrioz and Jusinho. The result is very good. Success to you.
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Re: General Kanon de Dragão Marinho (version 2020)
Woww, great Warrior!!!
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Re: General Kanon de Dragão Marinho (version 2020)
kanon seadragon update:
phase 1: restyle as i show you.. (long work)! done
phase 2: make missing moves and clean sff (fast work)! incoming
phase 3: recode the char (add new anim and clean st/cns)
phase 1: restyle as i show you.. (long work)! done
phase 2: make missing moves and clean sff (fast work)! incoming
phase 3: recode the char (add new anim and clean st/cns)
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Re: General Kanon de Dragão Marinho (version 2020)
warriorz wrote:kanon seadragon update:
phase 1: restyle as i show you.. (long work)! done
phase 2: make missing moves and clean sff (fast work)! incoming
phase 3: recode the char (add new anim and clean st/cns)
Did I arrive on time ?! Do not know. However, as I promised, there is a small update on Kanon ALL (two-sided system). Now he performs the other dimension in classic mode. Separate chars already had that possibility.
In the two-sided system, I preferred to separate the blows as a general of poseidon and as "Gemini". I'm not going to touch this anymore. Now, that character is in the hands of Warrioz. Keep up, because the update promises.
Greetings.
Orion- 5 ESTRELLAS
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Re: General Kanon de Dragão Marinho (version 2020)
the link? I will check your update even if I think I will do the programming (not all) that has bugs ..
I prefer the double version, because the char was born this way and I always liked it and also because in the anime he first fights as a general and only after it shows who he is .. I just have to solve the problem of the "throw" .. (storical problem of the custom state for the double sprite char)
I prefer the double version, because the char was born this way and I always liked it and also because in the anime he first fights as a general and only after it shows who he is .. I just have to solve the problem of the "throw" .. (storical problem of the custom state for the double sprite char)
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Re: General Kanon de Dragão Marinho (version 2020)
warriorz wrote:the link? I will check your update even if I think I will do the programming (not all) that has bugs ..
I prefer the double version, because the char was born this way and I always liked it and also because in the anime he first fights as a general and only after it shows who he is .. I just have to solve the problem of the "throw" .. (storical problem of the custom state for the double sprite char)
In this update, I just added the classic coup from the other dimension that I promised Alexcop. Moreover, everything is the same. If your work is advanced, better to proceed with your planning.
I also prefer the two-sided system. However, I was bothered by some bugs that appear on some occasions. So I left a separate version available.
Greetings.
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Re: General Kanon de Dragão Marinho (version 2020)
Woww Impresionante Warrior!!!, la gráfica mejoró mucho la calidad, sería increible también cambiarle la cabeza (sin casco), el nuevo stand me gusta como segundo stand porque me gustaría que se viera más de frente en lugar de estar de lado o de costado, pero en general perfecto, me encanta como está quedando, felicidades!!!
Un saludo.
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Woww Impressive Warrior !!!, la grafica ha migliorato molto la qualità, sarebbe incredibile anche cambiare la testa (senza casco), mi piace il nuovo stand come secondo stand perché mi piacerebbe che fosse visto di più dalla parte anteriore invece di essere lateralmente o da lato, ma nel complesso perfetto, adoro come appare, complimenti!
Un saluto.
Un saludo.
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Woww Impressive Warrior !!!, la grafica ha migliorato molto la qualità, sarebbe incredibile anche cambiare la testa (senza casco), mi piace il nuovo stand come secondo stand perché mi piacerebbe che fosse visto di più dalla parte anteriore invece di essere lateralmente o da lato, ma nel complesso perfetto, adoro come appare, complimenti!
Un saluto.
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Re: General Kanon de Dragão Marinho (version 2020)
ALEXCOP wrote:Woww, great Warrior!!!
Very elegant. The additional movements provided the lightness and flexibility that the character needed so much. Spectacular work.
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Re: General Kanon de Dragão Marinho (version 2020)
ALEXCOP wrote: sería increible también cambiarle la cabeza (sin casco)
it was my idea to change head with a jusinho's head.. but need a model of head in all other positions (they are only 4 or 5 position) and i'm able to make head
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Re: General Kanon de Dragão Marinho (version 2020)
warriorz wrote:ALEXCOP wrote: sería increible también cambiarle la cabeza (sin casco)
it was my idea to change head with a jusinho's head.. but need a model of head in all other positions (they are only 4 or 5 position) and i'm able to make head
Quizá Jusinho pueda hacerla también en las otras 4 o 5 posiciones para realizar el cambio de cabeza completo.
Hice una modificación en la cabeza de Jusinho porque la frente me parecía muy grande, aquí pongo la diferencia por si las queréis usar (solamente quité una lía de pixeles):
Original Modificado
La diferencia es pequeña pero algo se nota.
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Re: General Kanon de Dragão Marinho (version 2020)
i write bad in my message.. i'm not able to make head.. lol.. if jusinho can do them ok..
all two head are better than original.. make for me all other position and i can try to change them in the char before i finish him!
all two head are better than original.. make for me all other position and i can try to change them in the char before i finish him!
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Re: General Kanon de Dragão Marinho (version 2020)
hello warrioz congratulations for the beautiful work this getting magnificent referring to the head of the character without helmet if you pass me the sprites that need these modifications I can do it
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Re: General Kanon de Dragão Marinho (version 2020)
i send you a pm.. try to use same colour of skin and hair (the hair colour are in high corner left )
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