SPIKA POR MARKZGZ
+12
jusinho1986
FobiaZ
Carmorion
elpegaso7
ALEXCOP
Tux
Faraón de la Esfinge
jusinho
Lobo Azul
Orion
Aragon
MARKZGZ
16 posters
Page 2 of 2
Page 2 of 2 • 1, 2
Re: SPIKA POR MARKZGZ
Good work dude!
By the way, I think Spika doesn't deserve so much moves, in particular the chain circle...his chain is not like Shun's one, but a normal chain which doesn't move alone. Albior fell in the same error.
By the way, I think Spika doesn't deserve so much moves, in particular the chain circle...his chain is not like Shun's one, but a normal chain which doesn't move alone. Albior fell in the same error.
FobiaZ- RANGO
- Mensajes/ Messages : 26
Fecha de inscripción/Registration date : 2015-11-11
Re: SPIKA POR MARKZGZ
Thanks Fobiaz. We don't intend to make his attack of defending around a circle. Most of his attacks are based on the projecting current, more giving the impression of Spika controlling it.
As he has almost no moves in the anime and his master is the same as Shun. We've left only the simplest moves that we imagine chain-bearing knights on the island of andromeda should know about.
But really everything is intuition.
Greetings.
As he has almost no moves in the anime and his master is the same as Shun. We've left only the simplest moves that we imagine chain-bearing knights on the island of andromeda should know about.
But really everything is intuition.
Greetings.
Orion- 5 ESTRELLAS
- Country :
Zodiaco :
Mensajes/ Messages : 1517
Fecha de inscripción/Registration date : 2015-01-29
Re: SPIKA POR MARKZGZ
I think we should not limit ourselves to anime because they are also disciples of metre albion I believe they all received the same teaching and for not using similar moves because if we do not use the tedious character creativity well that is my opinion. greetings everyone
jusinho1986- 5 ESTRELLAS
- Country :
Zodiaco :
Mensajes/ Messages : 324
Fecha de inscripción/Registration date : 2018-09-10
Re: SPIKA POR MARKZGZ
Hello friends from all over the world,
After more than 1 year without news, let's talk about Spika. Obviously for those who followed Jusinho so much, like me, in the last two years we ended up getting involved with the finalization of some characters in collaboration. For example: Kanon, Kaisa, Ban are some examples. More, that doesn't mean we forget this project we embraced. It has continued to progress slowly and today we are going to show you the results.
Basic Movements - 29/31 -
Stand - finished
Stand Agachado - finished
Giro stand - finished
Giro agachado - finished
Agacharse - finished
Levantarse - finished
Caminar adelante - finished
Caminar atras - finished
Inicio de Salto - finished
Caer - finished
Saltos - finished
Correr - finished
escapar - finished
Cubrirse - finished
Cubrirse agachado - finished
Cubrirse aire - finished
golpes de puño parado - finished
golpes de Patada parado - 1 movement Pending.
golpes de puño agachado - finished
golpes de Patada agachado - finished
golpes de puño aire - finished
golpes de Patada aire - 1 movement Pending.
golpeado parado (5000-5002) - finished
golpeado parado (5010-50012) - finished
golpeado agachado (5020) - finished
golpeado aire (5030-5032) - finished
golpeado aire (5040-5042) - finished
golpeado aire (5060-5062)- finished
golpeado aire (5070-5072)- finished
levantarse (daño)- finished
Mareado - finished
Events - 8/8 -
Intro 1 - finished
Intro 2 - finished
Intro 3 - finished
Provocation - finished
win 1 - finished
win 2 - finished
Lose by time - finished
Continue - finished
combos & powers common - 7/9 -
Recarga de cosmo - Pending
Mega Block - finished
Combo Cadena - finished
Spire - finished
Onda del Trueno - finished
Ataque cadena - finished
barrida - finished
Cadena nebulosa - finished
séptimo sentido - Pending
Hypers - 5/6 -
Cadena Difensiva - finished
Cadena nebulosa V1 - finished
Cadena nebulosa V2 - finished
Cadena nebulosa V3 - finished
Cadena nebulosa V4 - finished
ataque combinado com Reda (fatality) - ongoing
Number of Sprites = 416/440 (94%)
Note: 440 is an approximate account based on the elaboration of other works. The char can have more or even less sprites to have his planning completed.
Although it is well advanced it is still a beta, as it lacks sprites. The programming is almost finished, but I still need to better polish Spika's hyper with Reda, I need to create a better camera game that appeared in my tests. That way I can create a scenario for you to see the two characters in Hyper in collaboration like in the anime.
Obviously, we can still change some things, but only slightly. A release forecast will only occur when it reaches Alpha status, that is, when all planning is complete. Be patient, friend Jusinho has been busy lately and has practically no time to draw. It will continue to progress, but slowly.
Hopefully Spika ends this year. In the meantime, I will be collaborating with the mugen pixart team for yet another release. I'll soon give you news of a project that was dormant for a few years, but it will come back this year.
Greetings.
After more than 1 year without news, let's talk about Spika. Obviously for those who followed Jusinho so much, like me, in the last two years we ended up getting involved with the finalization of some characters in collaboration. For example: Kanon, Kaisa, Ban are some examples. More, that doesn't mean we forget this project we embraced. It has continued to progress slowly and today we are going to show you the results.
Basic Movements - 29/31 -
Stand - finished
Stand Agachado - finished
Giro stand - finished
Giro agachado - finished
Agacharse - finished
Levantarse - finished
Caminar adelante - finished
Caminar atras - finished
Inicio de Salto - finished
Caer - finished
Saltos - finished
Correr - finished
escapar - finished
Cubrirse - finished
Cubrirse agachado - finished
Cubrirse aire - finished
golpes de puño parado - finished
golpes de Patada parado - 1 movement Pending.
golpes de puño agachado - finished
golpes de Patada agachado - finished
golpes de puño aire - finished
golpes de Patada aire - 1 movement Pending.
golpeado parado (5000-5002) - finished
golpeado parado (5010-50012) - finished
golpeado agachado (5020) - finished
golpeado aire (5030-5032) - finished
golpeado aire (5040-5042) - finished
golpeado aire (5060-5062)- finished
golpeado aire (5070-5072)- finished
levantarse (daño)- finished
Mareado - finished
Events - 8/8 -
Intro 1 - finished
Intro 2 - finished
Intro 3 - finished
Provocation - finished
win 1 - finished
win 2 - finished
Lose by time - finished
Continue - finished
combos & powers common - 7/9 -
Recarga de cosmo - Pending
Mega Block - finished
Combo Cadena - finished
Spire - finished
Onda del Trueno - finished
Ataque cadena - finished
barrida - finished
Cadena nebulosa - finished
séptimo sentido - Pending
Hypers - 5/6 -
Cadena Difensiva - finished
Cadena nebulosa V1 - finished
Cadena nebulosa V2 - finished
Cadena nebulosa V3 - finished
Cadena nebulosa V4 - finished
ataque combinado com Reda (fatality) - ongoing
Number of Sprites = 416/440 (94%)
Note: 440 is an approximate account based on the elaboration of other works. The char can have more or even less sprites to have his planning completed.
Although it is well advanced it is still a beta, as it lacks sprites. The programming is almost finished, but I still need to better polish Spika's hyper with Reda, I need to create a better camera game that appeared in my tests. That way I can create a scenario for you to see the two characters in Hyper in collaboration like in the anime.
Obviously, we can still change some things, but only slightly. A release forecast will only occur when it reaches Alpha status, that is, when all planning is complete. Be patient, friend Jusinho has been busy lately and has practically no time to draw. It will continue to progress, but slowly.
Hopefully Spika ends this year. In the meantime, I will be collaborating with the mugen pixart team for yet another release. I'll soon give you news of a project that was dormant for a few years, but it will come back this year.
Greetings.
Orion- 5 ESTRELLAS
- Country :
Zodiaco :
Mensajes/ Messages : 1517
Fecha de inscripción/Registration date : 2015-01-29
jaki likes this post
Re: SPIKA POR MARKZGZ
ojala y salga
tassadar113- RANGO
- Country :
Zodiaco :
Mensajes/ Messages : 32
Fecha de inscripción/Registration date : 2018-06-05
Re: SPIKA POR MARKZGZ
¡Muy chulo, bravo!
Oreocarma06- RANGO
- Country :
Zodiaco :
Mensajes/ Messages : 4
Fecha de inscripción/Registration date : 2023-05-25
Re: SPIKA POR MARKZGZ
Despite the extreme lack of time, little by little the project is coming to an end. We have some advances to share.
Basic Movements - 31/31 -
Stand - finished
Stand Agachado - finished
Giro stand - finished
Giro agachado - finished
Agacharse - finished
Levantarse - finished
Caminar adelante - finished
Caminar atras - finished
Inicio de Salto - finished
Caer - finished
Saltos - finished
Correr - finished
escapar - finished
Cubrirse - finished
Cubrirse agachado - finished
Cubrirse aire - finished
golpes de puño parado - finished
golpes de Patada parado - finished
golpes de puño agachado - finished
golpes de Patada agachado - finished
golpes de puño aire - finished
golpes de Patada aire - finished
golpeado parado (5000-5002) - finished
golpeado parado (5010-50012) - finished
golpeado agachado (5020) - finished
golpeado aire (5030-5032) - finished
golpeado aire (5040-5042) - finished
golpeado aire (5060-5062)- finished
golpeado aire (5070-5072)- finished
levantarse (daño)- finished
Mareado - finished
Events - 8/8 -
Intro 1 - finished
Intro 2 - finished
Intro 3 - finished
Provocation - finished
win 1 - finished
win 2 - finished
Lose by time - finished
Continue - finished
combos & powers common - 9/9 -
Recarga de cosmo - finished
Mega Block - finished
Combo Cadena - finished
Spire - finished
Onda del Trueno - finished
Ataque cadena - finished
barrida - finished
Cadena nebulosa - finished
séptimo sentido - finished
Hypers - 5/6 -
Cadena Difensiva - finished
Cadena nebulosa V1 - finished
Cadena nebulosa V2 - finished
Cadena nebulosa V3 - finished
Cadena nebulosa V4 - finished
ataque combinado com Reda (fatality) - ongoing
Number of Sprites = 429/440 (97%)
Note: 440 is an approximate account based on the elaboration of other works. The char can have more or even less sprites to have his planning completed.
Just need to finish the hyper with Reda. Hopefully it can come out this year, but no confirmed promises. Only when the project becoming an alpha version, we can put some release date.
Friend Jusinho also improved some sprites, such as the thunder wave-like move.
Greetings.
Basic Movements - 31/31 -
Stand - finished
Stand Agachado - finished
Giro stand - finished
Giro agachado - finished
Agacharse - finished
Levantarse - finished
Caminar adelante - finished
Caminar atras - finished
Inicio de Salto - finished
Caer - finished
Saltos - finished
Correr - finished
escapar - finished
Cubrirse - finished
Cubrirse agachado - finished
Cubrirse aire - finished
golpes de puño parado - finished
golpes de Patada parado - finished
golpes de puño agachado - finished
golpes de Patada agachado - finished
golpes de puño aire - finished
golpes de Patada aire - finished
golpeado parado (5000-5002) - finished
golpeado parado (5010-50012) - finished
golpeado agachado (5020) - finished
golpeado aire (5030-5032) - finished
golpeado aire (5040-5042) - finished
golpeado aire (5060-5062)- finished
golpeado aire (5070-5072)- finished
levantarse (daño)- finished
Mareado - finished
Events - 8/8 -
Intro 1 - finished
Intro 2 - finished
Intro 3 - finished
Provocation - finished
win 1 - finished
win 2 - finished
Lose by time - finished
Continue - finished
combos & powers common - 9/9 -
Recarga de cosmo - finished
Mega Block - finished
Combo Cadena - finished
Spire - finished
Onda del Trueno - finished
Ataque cadena - finished
barrida - finished
Cadena nebulosa - finished
séptimo sentido - finished
Hypers - 5/6 -
Cadena Difensiva - finished
Cadena nebulosa V1 - finished
Cadena nebulosa V2 - finished
Cadena nebulosa V3 - finished
Cadena nebulosa V4 - finished
ataque combinado com Reda (fatality) - ongoing
Number of Sprites = 429/440 (97%)
Note: 440 is an approximate account based on the elaboration of other works. The char can have more or even less sprites to have his planning completed.
Just need to finish the hyper with Reda. Hopefully it can come out this year, but no confirmed promises. Only when the project becoming an alpha version, we can put some release date.
Friend Jusinho also improved some sprites, such as the thunder wave-like move.
Greetings.
Orion- 5 ESTRELLAS
- Country :
Zodiaco :
Mensajes/ Messages : 1517
Fecha de inscripción/Registration date : 2015-01-29
jaki and Lobo Azul like this post
Re: SPIKA POR MARKZGZ
Carmorion wrote:esta quedando muy bueno, si al creador siempre le gusta utilizar strikers, es el estilo de él.
saludos
cuando lo ibas acabar men
tassadar113- RANGO
- Country :
Zodiaco :
Mensajes/ Messages : 32
Fecha de inscripción/Registration date : 2018-06-05
Re: SPIKA POR MARKZGZ
tassadar113 wrote:Carmorion wrote:esta quedando muy bueno, si al creador siempre le gusta utilizar strikers, es el estilo de él.
saludos
cuando lo ibas acabar men
Still missing a group of sprites. We are trying hard, it will soon be over. A beta character, even advanced, I cannot predict, because we can be designing or programming now. Tomorrow maybe not. Work and our families, when they demand our attention, are a priority.
Very little left, wait a little longer.
Greetings.
Orion- 5 ESTRELLAS
- Country :
Zodiaco :
Mensajes/ Messages : 1517
Fecha de inscripción/Registration date : 2015-01-29
Re: SPIKA POR MARKZGZ
¡Hola Markz! Spica es uno de mis personajes favoritos en Saint Seiya Mugen 2D. Sus habilidades únicas y su estilo de lucha siempre me llaman la atención. Realmente admiro su poder y carisma. Cuando juego como Speek, generalmente trato de usar sus golpes rápidos y mortales para derribar a mis oponentes. Es un personaje genial y poderoso y siempre disfruto interpretarlo. ¡Sería interesante escuchar cuáles son sus opiniones y estrategias para jugar con Spica!
Camanegramigu- RANGO
- Country :
Zodiaco :
Mensajes/ Messages : 3
Fecha de inscripción/Registration date : 2023-08-08
Re: SPIKA POR MARKZGZ
The new sprites look really good. Good luck with this project!
V-Nix- RANGO
- Country :
Zodiaco :
Mensajes/ Messages : 20
Fecha de inscripción/Registration date : 2016-11-02
Localización : Indonesia
Re: SPIKA POR MARKZGZ
Muy bien, Mark. ¡Sigue asì!
Es muy bueno que Orion esté siguiendo la programacion
Es muy bueno que Orion esté siguiendo la programacion
Tux- RANGO
- Country :
Zodiaco :
Mensajes/ Messages : 199
Fecha de inscripción/Registration date : 2015-02-08
Localización : italy
Re: SPIKA POR MARKZGZ
El que está trabajando en Spika es Jusinho y Orion lo está programando, Mark es el autor de los inicios del char.
ALEXCOP- RANGO
- Country :
Zodiaco :
Mensajes/ Messages : 128
Fecha de inscripción/Registration date : 2018-08-28
Re: SPIKA POR MARKZGZ
ALEXCOP wrote:El que está trabajando en Spika es Jusinho y Orion lo está programando, Mark es el autor de los inicios del char.
Vale, gracias por aclararlo
Tux- RANGO
- Country :
Zodiaco :
Mensajes/ Messages : 199
Fecha de inscripción/Registration date : 2015-02-08
Localización : italy
Re: SPIKA POR MARKZGZ
y el link
tassadar113- RANGO
- Country :
Zodiaco :
Mensajes/ Messages : 32
Fecha de inscripción/Registration date : 2018-06-05
Re: SPIKA POR MARKZGZ
Hola tassadar, todo ahora depende exclusivamente de Orion ,ya concluye la parte gráfica del personaje que faltaba más dependo de él para programar lo que falta, envié todo el material a Orion pero ya hace un mes que él no me respondió.
Hello tassadar, everything now depends exclusively on the Orion ,already concludes the graphic part of the character that lacked more depend on him to program what is missing, sent all the material to the Orion but has a month that he did not answer me.
Hello tassadar, everything now depends exclusively on the Orion ,already concludes the graphic part of the character that lacked more depend on him to program what is missing, sent all the material to the Orion but has a month that he did not answer me.
jusinho1986- 5 ESTRELLAS
- Country :
Zodiaco :
Mensajes/ Messages : 324
Fecha de inscripción/Registration date : 2018-09-10
Re: SPIKA POR MARKZGZ
Hello friends,
I had to leave again, due to family reasons.
I have peaceful times again. I'm going to make an effort to release this char in December, since the entire graphics section is over. So, once I get the new material and get a few things right, it will enter the ALPHA phase, that is, a battery of tests before launch.
Soon, we will give you news.
Greetings.
I had to leave again, due to family reasons.
I have peaceful times again. I'm going to make an effort to release this char in December, since the entire graphics section is over. So, once I get the new material and get a few things right, it will enter the ALPHA phase, that is, a battery of tests before launch.
Soon, we will give you news.
Greetings.
Orion- 5 ESTRELLAS
- Country :
Zodiaco :
Mensajes/ Messages : 1517
Fecha de inscripción/Registration date : 2015-01-29
Page 2 of 2 • 1, 2
Similar topics
» JUEGO SILVERS SAINT POR MARKZGZ
» STAGE DE JUNE POR MARKZGZ
» STAGE ARGOL POR MARKZGZ
» JUEGO SANTUARIO POR MARKZGZ
» JUEGO BLACK SAINTS POR MARKZGZ
» STAGE DE JUNE POR MARKZGZ
» STAGE ARGOL POR MARKZGZ
» JUEGO SANTUARIO POR MARKZGZ
» JUEGO BLACK SAINTS POR MARKZGZ
Page 2 of 2
Permissions in this forum:
You cannot reply to topics in this forum