ShunH (Hades) by Grevius/Shunchain/Kaue(Grapics)/Angel Aceves,Dark Nekrobat,Takatou,Orion13estrelas(Code)
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ShunH (Hades) by Grevius/Shunchain/Kaue(Grapics)/Angel Aceves,Dark Nekrobat,Takatou,Orion13estrelas(Code)
Happy New Year. Well follows a small update of this char. It's a collector's version, so do not be picky. As you can see, I updated the graphics of the old char by better ones that existed in shunV3. I had already released it for the TAG version, but had not flushed to the default mode on mugen.
Hope you like it.
;-------------------------------------------
Feliz ano novo. Bem segue uma atualização pequena deste char. É uma versão para colecionadores, portanto não seja exigente. Bom como podem ver, eu atualizei os gráficos do char antigo por outros melhores que existiam no shunV3. Eu já tinha liberado ele para a versão TAG, mas não tinha liberado para o modo padrão no mugen.
Espero que gostem.
www.mediafire.com/file/jx65fzlgad7xgd4/shunH.rar (last updated 15/08/2021)
Hope you like it.
;-------------------------------------------
Feliz ano novo. Bem segue uma atualização pequena deste char. É uma versão para colecionadores, portanto não seja exigente. Bom como podem ver, eu atualizei os gráficos do char antigo por outros melhores que existiam no shunV3. Eu já tinha liberado ele para a versão TAG, mas não tinha liberado para o modo padrão no mugen.
Espero que gostem.
www.mediafire.com/file/jx65fzlgad7xgd4/shunH.rar (last updated 15/08/2021)
Last edited by Orion on Sun Aug 15, 2021 7:54 am; edited 3 times in total
Orion- 5 ESTRELLAS
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Re: ShunH (Hades) by Grevius/Shunchain/Kaue(Grapics)/Angel Aceves,Dark Nekrobat,Takatou,Orion13estrelas(Code)
Haber vere como actulizaste este char que edite de un sprite de shun chain a ver lo vere
Greviusaqp- RANGO
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Orion- 5 ESTRELLAS
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Re: ShunH (Hades) by Grevius/Shunchain/Kaue(Grapics)/Angel Aceves,Dark Nekrobat,Takatou,Orion13estrelas(Code)
Upon request, the reading files were modified for the Winmugen . Unfortunately, Tatsumi, has codes that are not read in winmugen. I removed the tracks from winquotes, ST file and even then he didn't get it. That must be why, at the time I launched as 1.0.
Greetings.
Greetings.
Orion- 5 ESTRELLAS
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Re: ShunH (Hades) by Grevius/Shunchain/Kaue(Grapics)/Angel Aceves,Dark Nekrobat,Takatou,Orion13estrelas(Code)
pidele a shunchain sus chars betas para que asi se le pueda ayudar a terminarlos
jaki- RANGO
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Re: ShunH (Hades) by Grevius/Shunchain/Kaue(Grapics)/Angel Aceves,Dark Nekrobat,Takatou,Orion13estrelas(Code)
jaki wrote:pidele a shunchain sus chars betas para que asi se le pueda ayudar a terminarlos
Well, that is my wish. At the moment there is a mugen pixart team turning their attention to Alberich and Hagen, so I have no hope at this time of receiving the evaluation of the character I serve as a collaborator, or what they wish to modify. Hilda is doing well in programming, but there is something lacking in relation to movements according to the evaluation of Shunchain and I agree. I will see, which character I can help.
Greetings.
Orion- 5 ESTRELLAS
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Re: ShunH (Hades) by Grevius/Shunchain/Kaue(Grapics)/Angel Aceves,Dark Nekrobat,Takatou,Orion13estrelas(Code)
This is the same Shun from Hades, where I imported the best sprites that were in Shun V3. I take this opportunity to mention my friend Grevius as the main author of this project, because after some research, many attacks and sprites that are in his version are not in the SSGA original. Therefore, he is now in front of the Project's credits.
This version, configures a union with the version of friend Takatou. Here, in addition to the twelve palettes and the ancient strikes made by Dark Nekrobat, you'll have those elaborated by Takatou such as the cosmic explosion he makes in ikki and a custom spear attack. Also present are some missing shunchain sprites from his first version of the character.
Well, other than that, there was the alignment of the entire 5000 group up to 5072, now the damage won't be so static. There's the construction of an AI, minor pixel revision just to adjust the new embedded sprites, cosmo symbol and a custom attack I made: the Greatest_Eclipse.
It supports sounds in Portuguese and Japanese.
The character has improved in gameplay, although he still needs to build some basic moves to improve his elasticity in battle.
We will let someone in the future try to resolve this detail.
For now, have fun.
If I have forgotten someone in the credits, let me know in a private message.
Link in the first message.
Greetings.
This version, configures a union with the version of friend Takatou. Here, in addition to the twelve palettes and the ancient strikes made by Dark Nekrobat, you'll have those elaborated by Takatou such as the cosmic explosion he makes in ikki and a custom spear attack. Also present are some missing shunchain sprites from his first version of the character.
Well, other than that, there was the alignment of the entire 5000 group up to 5072, now the damage won't be so static. There's the construction of an AI, minor pixel revision just to adjust the new embedded sprites, cosmo symbol and a custom attack I made: the Greatest_Eclipse.
It supports sounds in Portuguese and Japanese.
The character has improved in gameplay, although he still needs to build some basic moves to improve his elasticity in battle.
We will let someone in the future try to resolve this detail.
For now, have fun.
If I have forgotten someone in the credits, let me know in a private message.
Link in the first message.
Greetings.
Orion- 5 ESTRELLAS
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Re: ShunH (Hades) by Grevius/Shunchain/Kaue(Grapics)/Angel Aceves,Dark Nekrobat,Takatou,Orion13estrelas(Code)
Boa atualização gostei vou baixa-lo novamente.
jusinho1986- 5 ESTRELLAS
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